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IMPORTANCE OF ANDROID :-

❖ The main thing is that developing of different mobile applications that will run on a mobile platform, is primarily called mobile apps development.
❖ The mobile application allows customers to have all information at their fingertips.
❖ That's why a mobile app is so much important in today's market.

Android App Development Syllabus

Android Overview and History

❖ How it all got started
❖ Why Android is different (and important) Android Stack
❖ Overview of the stack
❖ Linux kernel
❖ Native libraries
❖ Dalvik VM
❖ Application framework
❖ Activities
❖ Services
❖ Broadcast Receivers
❖ Content Provider

SDK Overview

❖Platforms
❖Tools
❖Versions

Hello World App

❖ Creating your first project
❖The manifest file
❖Layout resource
❖ Running your app on Emulator

Notifications

❖ Toast, Custom Toast
❖ Dialogs
❖ Status bar Notifications

Building UI with Activities

❖ Activities
❖ Views, layouts and Common UI components
❖ Creating UI through code and XML
❖ Activity lifecycle
❖ Intents
❖ Communicating data among Activities

Multithreading

❖ Using Java Mutithreading classes
❖ AsyncTask
❖ Handler
❖ Post
❖ Writing an animated game

Advanced UI

❖ GridView, ListView, Spinner
❖ Adapters, Custom Adapters
❖ Complex UI components
❖ Building UI for performance
❖ Menus
❖ Creating custom and compound Views

Styles And Themes

❖ Creating and Applying simple Style
❖ Inheriting built-in Style and User defined style
❖ Using Styles as themes

Resources and Assets

❖ Android Resource
❖ Using resources in XML and code
❖ Localization
❖ Handling Runtime configuration changes

Fragments

❖ Introduction to Fragments
❖ How to use fragments through code and xml
❖ Fragment life cycle
❖ Creating fragments with and without UI
❖ Inter fragment data communication
❖ Using built in fragment

Intent, Intent Filters and Broadcast Receivers

❖ Role of filters
❖ Intent-matching rules
❖ Filters in your manifest
❖ Filters in dynamic Broadcast Receivers
❖ Creating Broadcast receiver
❖ Receiving System Broadcast
❖ Understanding Broadcast action, category and data
❖ Registering Broadcast receiver through code and through XML
❖ Sending Broadcast

Data Storage

❖ Shared Preferences
❖ Android File System
❖ Internal storage
❖ External storage
❖ SQLite
    o IntroducingSQLite
    o SQLiteOpenHelper and creating a database
    o Opening and closing adatabase
    o Working with cursors Inserts, updates, and deletes
❖Network

Content Providers

❖ Accessing built in content providers
❖ Content provider MIME types
❖ Searching for content
❖ Adding, changing, and removing content
❖ Creating content provider
❖ Working with content files

Services

❖ Overview of services in Android
❖ Implementing a Service
❖ Service lifecycle
❖ Inter Process Communication (AIDL Services)

Multimedia in Android

❖ Multimedia Supported audio formats
❖ Simple media playback
❖ Supported video formats
❖ Simple video playback

Location Based Services and Google Maps

❖ Using Location Based Services
❖ Finding current location and listening for changes in location
❖ Proximity alerts
❖ Working with Google Maps
    o Showing google map in an Activity
     Using Map Fragment and MapView
     Customizing maps
    o Working with map marker
    o Custom Markers and Info Windows
     Drawing on the map
    o Interacting with the map
    o Geocoder

Web Services and WebView

❖ Understanding HTTP request response model
❖ Consuming web services
❖ Receiving HTTP Response(XML, JSON )
❖ Parsing JSON and XML
❖ Using WebView

Telephony Services

❖ Making calls
❖ Monitoring data connectivity and activity
❖ Accessing phone properties and status
❖ Controlling the phone
❖ Sending messages

Camera

❖ Taking pictures
❖ Media Recorder
❖ Rendering previews

Bluetooth

❖ Controlling local Bluetooth device
❖ Discovering and bonding with Bluetooth devices
❖ Managing Bluetooth connections
❖ Communicating with Bluetooth

Sensors

❖ How Sensors work
❖ Using Orientation and Accelerometer sensors
❖ Best practices for performance

Firebase

❖ Introduction to Firebase
❖ Authentication Using Firebase
❖ Firebase Modules Introduction
❖ Operation on Firebase
❖ Firebase Notification

Third Party Libraries

❖ Volley
❖ Picaso
❖ Univeral Loader
❖ Third Party Design Libraries

WiFi

❖ Monitoring and managing Internet connectivity
❖ Managing active connections
❖ Managing WiFi networks

Google Ad mob

❖ Google Ad mob Introduction
❖ Ad Types
❖ Ad Integration

Android Application Deployment

❖ Android Application Deployment on device with Linux and Windows
❖ Android Application Deployment on Android Market